You
will need to set up an account.
5
games to complete + 1 bonus
Start
with Platform Creator: MINIMUM 6 levels
2. Have it marked (see criteria sheet)
3. Publish it à then place a link to it on your blog site.
Next
Retro Arcade Creator: MINIMUM 3 levels – 2 stages per level
2. Publish it à then place a link to it on your blog site.
Next
Physics Creator – make sure you “take the tour”: MINIMUM 3 levels
2. Publish it à then place a link to it on your blog site.
Next
Classic Shooter Create à
1 of each ( 2 games)
à
a Ship game and à
a Robot game2. Publish it à then place a link to it on your blog site.
3. Blog separately: ship and robot
Plus
a bonus for a 3D Adventure Creator game
Story,
usually adds a lot to a game.
Traps, always good to make it that people have to either think about it after dying the first time or make it obvious but hard to get out.
Decoration, a good decor to a game is usually a good feel to the game, especially if it ties up to the theme of the game.
Puzzle, most featured games have at least one or 2 but they aren't required for a feature but it’s usually harder without them.
Good placement of objects, if you have random objects everywhere or there is no particular place to go games get either to hard or just annoying.
Power ups, most games have at least 1 or 2 different power ups, these make the game fun and exciting and help for puzzles.
Lastly multiple levels!! Self-explanatory.
You now have 70% of the knowledge to make a good game, the other 30% is your own design and own flavour to the game.
Traps, always good to make it that people have to either think about it after dying the first time or make it obvious but hard to get out.
Decoration, a good decor to a game is usually a good feel to the game, especially if it ties up to the theme of the game.
Puzzle, most featured games have at least one or 2 but they aren't required for a feature but it’s usually harder without them.
Good placement of objects, if you have random objects everywhere or there is no particular place to go games get either to hard or just annoying.
Power ups, most games have at least 1 or 2 different power ups, these make the game fun and exciting and help for puzzles.
Lastly multiple levels!! Self-explanatory.
You now have 70% of the knowledge to make a good game, the other 30% is your own design and own flavour to the game.
No comments:
Post a Comment